Performance captured by the Darwin remote was a little difficult to grasp, to get a clear handle of 3 directions and the interactions. The nature of the video game was overly reactive for the player and the viewer. The thought process and the visuals were abstract and randomn.
Archive for March, 2008
coherence
March 16, 2008Wii Interface
March 8, 2008Interacting with Darwin Remote was interesting. It reveals your own human actions and the contrast to others.
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