Archive for the ‘Uncategorized’ Category

Flock of Birds

May 25, 2008

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Above images explore the nature of ‘flock of birds’. Augmented reality of natural surroundings, an example of ‘flocking birds’ through the sky embraces the characteristic of birds behaviour influenced by the external impact. The concept is developed by means of social, spatial and contextual creations by ‘digitally’ formed birds. It attempts to intimate everyday life, expressing qualities of how flock of birds react in certain situations. At present, mapping of mouseX is created to suggest a drastic movement path of attracting or swaying a flock of birds from one point to another. MouseY is mapped in accordance to the impact it has from the external interference of wind or predator.

Digitally created ‘flock of birds’ is created by an interesting composition of forms developed by means of rotation speed, wind speed and flapping speed. The flock of birds are mapped to move simulatenously as a pack.

“Intimations of Everyday Life” Anne Galloway

May 25, 2008

This article explores the ubiguitous computing and the city, interestingly via means of social and cultural perspectives enhancing the invisible and exposing the mundane theories. The primary viewpoints of ubiquitous computing is critically analyised by sociality, spatialization, temporalization and contextual aspects that support it.

‘Calm technology’ is introduced in the article, a term used outside of conscious awareness, a notion that is not completely absent until we actively focus on it. Interestingly, people are not familiar with the present technology that we are surrounded by.

‘Augmented reality’ enhances our impressions of everyday objects in our surroundings, refected upon objects and people in the world. More awareness of reality and ‘virtual reality’ changes the persectives of how we view certain objects and people we encounter.

Class Presentation

May 6, 2008

Some presentations demonstrate a extraordinary level of experiments. Not only uses one Wiimote, but also the Numchuck. One experiment uses a funnel to co-ordinate the limited rotation area. Another uses the interaction of the Wiiremote and Numbchuck strapped on one arm. Spinning the Wiiremote in the air by the strap becomes an intense acceleration of all axis x, y and z. 

Processing

May 5, 2008

Justin,

I have a technical problem with vista on laptop. Some of my icons on desktop have turned into Adobe Acrobat File, including some of the pde (processor) files. Is this something to do with the settings on my desktop. The problem is the acceleration and wiigraph files are now adobe acrobat format.

Tomoko

email

May 3, 2008

What is Justin’s email address??

Processor- Stage 1

April 20, 2008

Initially, experimenting with the ‘flock of birds’ and ‘birds’ library parts was stimulating. The idea of the ‘flock of birds’ created an interesting example to begin my research and develop ideas from. In the computer generated experiment, it raised questions concerning the leadership role of the flock and the democratic movement of the birds. After viewing a few examples of utube and vimeo, and some global examples of scientific research of the flock of birds, the role of the leader became the integral part of the big picture.

In hope of demonstrating the idea and successfully connecting to the WiiGraph and WiiRemote, finding the leader from the pack and using that icon as the pickpointer of the processing data is the key driver towards my Assignment 3. The sound, imagery and visual qualities of the processing experiment should all revolove around this idea of the leader. Interestingly, the leader may fall back but redeeem itself again and again.  As part of the assignment 3, I would like to successfully demonstrate this idea through the processor using the WiiRemote.

coherence

March 16, 2008

Performance captured by the Darwin remote was a little difficult to grasp, to get a clear handle of 3 directions and the interactions. The nature of the video game was overly reactive for the player and the viewer. The thought process and the visuals were abstract and randomn.

Wii Interface

March 8, 2008

Interacting with Darwin Remote was interesting. It reveals your own human actions and the contrast to others.

Hello world!

March 8, 2008

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